AcceptsShadows | Sets and returns a flag used in the referenced FaceStyle object. If the flag is true, other objects will cast shadows on the referenced object. |
AmbientBlue | Sets and returns the blue component of the ambient color. |
AmbientGreen | Sets and returns the green component of the ambient color. |
AmbientRed | Sets and returns the red component of the ambient color. |
AttributeSets | Returns the AttributeSets collection object for the referenced object. |
BumpmapFileName | Sets and returns the file name of the bump map used in the referenced FaceStyle object. |
BumpmapHeight | Sets and returns the apparent height of the bumps in the bump map used in the referenced FaceStyle object. If height is 0, the bumps have no apparent height. A typical value for height is 1. |
BumpmapInvert | Sets and returns a flag used on the bump map in the referenced FaceStyle object. If the flag is true, the bump map's bumps will invert, so that the high points will look like holes instead of bumps. |
BumpmapMirrorX | Sets and returns a flag used on the bump map in the referenced FaceStyle object. If the flag is true, the bump map will be mirrored along the x axis. |
BumpmapMirrorY | Sets and returns a flag used on the bump map in the referenced FaceStyle object. If the flag is true, the bump map will be mirrored along the y axis. |
BumpmapOffsetX | Sets and returns the x offset of the bump map used in the referenced FaceStyle object. |
BumpmapOffsetY | Sets and returns the y offset of the bump map used in the referenced FaceStyle object. |
BumpmapRotation | Sets and returns the rotation of the bump map used in the referenced FaceStyle object, in degrees. |
BumpmapScaleX | Sets and returns the x scaling factor of the bump map used in the referenced FaceStyle object. |
BumpmapScaleY | Sets and returns the y scaling factor of the bump map used in the referenced FaceStyle object. |
BumpmapUnits | Sets and Returns the units used for bump map scaling. When it is set to 1, the scaling factors will be in world coordinates, which are the default. When it is set to 2, the scaling is in surface coordinates. |
CastsShadows | Sets and returns a flag used in the referenced FaceStyle object. If the flag is true, the referenced object will cast shadows on other objects. |
DiffuseBlue | Sets and returns the blue component of the diffuse color for the referenced FaceStyle object. |
DiffuseGreen | Sets and returns the green component of the diffuse color for the referenced FaceStyle object. |
DiffuseRed | Sets and returns the red component of the diffuse color for the referenced FaceStyle object. |
EmissionBlue | Sets and returns the blue component of the emission color for the referenced FaceStyle object. |
EmissionGreen | Sets and returns the green component of the emission color for the referenced FaceStyle object. |
EmissionRed | Sets and returns the red component of the emission color for the referenced FaceStyle object. |
Flags | |
IsAttributeSetPresent | Returns True if a specified Attribute Set exists on the referenced object. |
LineWidth | Sets and returns the line width (in paper space units) for the referenced object. |
Opacity | Sets and returns the opacity for the referenced FaceStyle object. 1 is completely opaque, and 0 is completely transparent |
Parent | Returns the parent object for the referenced object. |
Reflectivity | Sets and returns the reflectivity of the referenced FaceStyle object. Only used in advanced render modes like raytracing. |
Refraction | Sets and returns the index of refraction for the referenced FaceStyle object. Only used in advanced render modes like raytracing. |
Shininess | Sets and returns the shininess for the referenced FaceStyle object. |
SkyboxAltitude | Sets and returns the altitude of the skybox used in the referenced FaceStyle object. |
SkyboxAzimuth | Sets and returns the azimuth of the skybox used in the referenced FaceStyle object. |
SkyboxConeAngle | Sets and returns the cone angle of the skybox used in the referenced FaceStyle object. |
SkyboxRoll | Sets and returns the roll of the skybox used in the referenced FaceStyle object. |
SkyboxType | Sets and returns the type of skybox used in the referenced FaceStyle object. |
SpecularBlue | Sets and returns the blue component of the specular color for the referenced FaceStyle object. |
SpecularGreen | Sets and returns the green component of the specular color for the referenced FaceStyle object. |
SpecularRed | Sets and returns the red component of the specular color for the referenced FaceStyle object. |
StipplePattern | |
StippleScale | |
StyleID | Returns the ID number of the referenced style object. |
StyleName | Sets and returns the name of the style that is applied to the referenced object. |
TextureFileName | Sets and returns the file name of the texture map used in the referenced FaceStyle object. |
TextureMirrorX | Sets and returns a flag used on the texture map in the referenced FaceStyle object. If the flag is true, the texture will be mirrored along the x axis. |
TextureMirrorY | Sets and returns a flag used on the texture map in the referenced FaceStyle object. If the flag is true, the texture will be mirrored along the y axis. |
TextureOffsetX | Sets and returns the x offset of the texture map used in the referenced FaceStyle object. |
TextureOffsetY | Sets and returns the y offset of the texture map used in the referenced FaceStyle object. |
TextureRotation | Sets and returns the rotation of the texture map used in the referenced FaceStyle object, in degrees. |
TextureScaleX | Sets and returns the x scaling factor of the texture map used in the referenced FaceStyle object. |
TextureScaleY | Sets and returns the y scaling factor of the texture map used in the referenced FaceStyle object. |
TextureTransparent | Sets and returns a flag used on the texture map in the referenced FaceStyle object. If the flag is true, the texture will be transparent wherever its pixels are the transparent color, otherwise the texture will be completely opaque. |
TextureTransparentColorBlue | Sets and returns the blue component of the color that will be transparent in the texture map. |
TextureTransparentColorGreen | Sets and returns the green component of the color that will be transparent in the texture map. |
TextureTransparentColorRed | Sets and returns the red component of the color that will be transparent in the texture map. |
TextureUnits | Sets and returns the units used for texture scaling. When it is set to 1, the scaling factors will be in world coordinates, which are the default. When it is set to 2, the scaling is in surface coordinates. |
TextureWeight | Sets and returns the weight of the texture map used in the referenced FaceStyle object. If weight is 1, the object's color comes entirely from the texture, and when weight is 0, the object's color comes entirely from the diffuse color. |
Type | Specifies the type of the object being referenced. |
WidthSpace | |
WireframeColorBlue | Sets and returns the blue component of the wireframe color for the referenced FaceStyle object. |
WireframeColorGreen | Sets and returns the green component of the wireframe color for the referenced FaceStyle object. |
WireframeColorRed | Sets and returns the red component of the wireframe color for the referenced FaceStyle object. |