ApplyNamedView | Apply a named view. |
AreaZoomCamera | Zooms the camera view to the specified window area. |
BeginCameraDynamics | Starts the dynamic effects of the camera view. |
ClearRotationFocus | Clear view rotation focus parameters. |
CreateUserRange | Creates a user range identifier. |
DeleteUserRange | Deletes a user range by identifier. |
EndCameraDynamics | Ends the dynamic effects of the camera view. |
Fit | Changes the scale of the referenced object to fit within a frame. |
GetAttribute | Gets in the referenced View object the named attribute value. |
GetCamera | Returns the settings of the camera. |
GetCameraEx | Returns the settings of the camera. |
GetCounter | Returns a counter value chosen by Type from the current view. If bReset is false, the count is cumulative. |
GetDisplayDepths | Gets in the referenced View object the definitions of the active display depths. |
GetModelRange | Return the model range. |
GetRotationFocus | This method returns all the current rotation focus settings including the options flags and can be used to detect manual rotation focus parameters. |
GetSectionPlanes | Gets in the referenced View object the definitions of the active section planes. |
GetUserRange | Gets a user range limits by identifier. |
Locate | Return the closest point at the specified screen location. |
ModelToDC | Transforms model coordinates to Device Context coordinates. |
ModelToView | Transforms model coordinates to View coordinates. |
OrientCamera | Orients the camera. Converts three mouse positions on the screen into one of three motions: rotate when cmdtype = 1, pan when cmdtype = 2, or zoom when cmdtype = 3. |
OrientCameraEx | Orients the camera. Converts three mouse positions on the screen into one of three motions: rotate when cmdtype = 1, pan when cmdtype = 2, or zoom when cmdtype = 3. |
PanCamera | Pans the camera view (dx, dy) pixels across the screen. |
RotateCamera | Rotates the camera Angle degrees about an axis centered at (CenterX, CenterY, CenterZ), with the axis pointing in the direction (AxisX, AxisY, AxisZ). |
SaveAsImage | Saves the current view as an image. |
SaveCurrentView | Save current view to named view. |
SetAttribute | Sets in the referenced View object the named attribute value. |
SetCamera | Specifies the settings of the camera. |
SetCameraEx | Specifies the settings of the camera. |
SetDisplayDepths | Sets in the referenced View object the definitions of the active display depths. |
SetRenderMode | Sets the render mode used in this view. |
SetRotationAxis | Set the rotation focus about an explicit axis where X, Y, and Z define a point in top level model coordinates and NX, NY, and NZ define the direction of the axis in the top level model. |
SetRotationFocus | Set view rotation focus parameters. |
SetRotationPoint | Set the rotation focus to be free rotation about an explicit point where X, Y, and Z define the point in top level model coordinates. |
SetSectionPlanes | Sets in the referenced View object the definitions of the active section planes [0 will remove all planes]. |
SetUserRange | Sets a user range limits by identifier. |
ShowDrawDC | Displays the Device Context into which the drawing is done. |
SwapBuffers | Swap drawing buffers in this view. |
TransformDCToModel | Converts device context coordinates to model coordinates. |
TransformGLProjectionToView | Converts OpenGL Projection coordinates to View coordinates. |
TransformModelToDC | Converts Model coordinates to device context coordinates. |
TransformModelToView | Converts Model coordinates to View coordinates. |
TransformViewToGLProjection | Converts View coordinates to OpenGL projection coordinates. |
TransformViewToModel | Converts View coordinates to Model coordinates. |
Update | Updates the referenced object. |
ViewToGLProjection | Transforms View coordinates to OpenGL projection coordinates. |
ZoomCamera | Zooms the camera view by a scale factor. |