Specifies the x value of the OpenGL projection coordinate.
Specifies the y value of the OpenGL projection coordinate.
Specifies the z value of the OpenGL projection coordinate.
Returns the x value of the View coordinate.
Returns the y value of the View coordinate.
Returns the z value of the View coordinate.
Description
Converts OpenGL Projection coordinates to View coordinates.
Syntax
Visual Basic
Public Sub TransformGLProjectionToView( _
ByVal GLX As Double, _
ByVal GLY As Double, _
ByVal GLlZ As Double, _
ByRef ViewX As Double, _
ByRef ViewY As Double, _
ByRef ViewZ As Double _
)
Parameters
GLX
Specifies the x value of the OpenGL projection coordinate.
GLY
Specifies the y value of the OpenGL projection coordinate.
GLlZ
Specifies the z value of the OpenGL projection coordinate.