Solid Edge FrameworkSupport Type Library
AddByTerminatorConnect Method
Specifies the object to which terminal end of the leader will connect.
Specifies the coordinates of the locate point of the terminator object. This point is used as a proximity point while calculating the key point.
Specifies the coordinates of the locate point of the terminator object. This point is used as a proximity point while calculating the key point.
Specifies the coordinates of the locate point of the terminator object. This point is used as a proximity point while calculating the key point.
Specifies whether the object or a key point of the object is used for the location of the leader terminal point. If KeyPoint1 is True, the element is selected; if KeyPoint1 is False, the nearest key point is selected.
Specifies the object to which to the annotation connect point of the leader will connect.
Specifies the coordinates of the object's locate point for the annotation end of the leader. This point is used as a proximity point while calculating the key point.
Specifies the coordinates of the object's locate point for the annotation end of the leader. This point is used as a proximity point while calculating the key point.
Specifies the coordinates of the object's locate point for the annotation end of the leader. This point is used as a proximity point while calculating the key point.
Specifies whether the object or a key point of the object is used for the location of the leader annotation end. If KeyPoint2 is True, the element is selected; if KeyPoint2 is False, the nearest key point is selected.
Description
Adds a leader to an existing dimensioning or annotation object.
Syntax
Visual Basic
Public Function AddByTerminatorConnect( _
   ByVal TerminatorObject As Object, _
   ByVal x1 As Double, _
   ByVal y1 As Double, _
   ByVal z1 As Double, _
   ByVal keyPoint1 As Boolean, _
   ByVal ConnectObject As Object, _
   ByVal x2 As Double, _
   ByVal y2 As Double, _
   ByVal z2 As Double, _
   ByVal keyPoint2 As Boolean _
) As Leader
Parameters
TerminatorObject
Specifies the object to which terminal end of the leader will connect.
x1
Specifies the coordinates of the locate point of the terminator object. This point is used as a proximity point while calculating the key point.
y1
Specifies the coordinates of the locate point of the terminator object. This point is used as a proximity point while calculating the key point.
z1
Specifies the coordinates of the locate point of the terminator object. This point is used as a proximity point while calculating the key point.
keyPoint1
Specifies whether the object or a key point of the object is used for the location of the leader terminal point. If KeyPoint1 is True, the element is selected; if KeyPoint1 is False, the nearest key point is selected.
ConnectObject
Specifies the object to which to the annotation connect point of the leader will connect.
x2
Specifies the coordinates of the object's locate point for the annotation end of the leader. This point is used as a proximity point while calculating the key point.
y2
Specifies the coordinates of the object's locate point for the annotation end of the leader. This point is used as a proximity point while calculating the key point.
z2
Specifies the coordinates of the object's locate point for the annotation end of the leader. This point is used as a proximity point while calculating the key point.
keyPoint2
Specifies whether the object or a key point of the object is used for the location of the leader annotation end. If KeyPoint2 is True, the element is selected; if KeyPoint2 is False, the nearest key point is selected.
Remarks
The annotation connect point can be to a dimensioning/annotation object or a key point on that object. The terminal connect point is to a graphic object or a key point on that object.
See Also

Leaders Collection  | Leaders Members

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