Solid Edge Framework Type Library
TextureUnits Property
Description
Sets and returns the units used for texture scaling. When it is set to 1, the scaling factors will be in world coordinates, which are the default. When it is set to 2, the scaling is in surface coordinates.
Property type
Read-write property
Syntax
Visual Basic
Public Property TextureUnits As Integer
See Also

FaceStyle Object  | FaceStyle Members