Solid Edge Part Type Library
AddVariable Method
Specifies the number of objects in the EdgeSetArray.
Specifies the sets of Edges to be rounded.
Specifies the number of vertices to which varying radius values are to be applied.
Contains the vertices to which varying radius values are to be applied.
Specifies the radius values to be applied to the vertices in the VertexArray.
Specifies whether or not the round should roll smoothly across tangent edges it encounters.
Specifies whether or not the round should roll along and notch any sharp edges it encounters.
Specifies whether the round should be forced to cliff or to keep the shape of the original edge.
Description
Adds a variable-radius Round feature.
Syntax
Visual Basic
Public Function AddVariable( _
   ByVal NumberOfEdgeSets As Long, _
   ByRef EdgeSetArray() As Object, _
   ByVal NumberOfVertices As Long, _
   ByRef VertexArray() As Object, _
   ByRef VertexRadiusArray() As Double, _
   Optional ByVal RollAcrossTangentEdges As Variant, _
   Optional ByVal RollOrCapAcrossSharpEdges As Variant, _
   Optional ByVal RollAlongBlendEdges As Variant, _
   Optional ByVal ApplyVertexBlends As Variant _
) As Round
Parameters
NumberOfEdgeSets
Specifies the number of objects in the EdgeSetArray.
EdgeSetArray
Specifies the sets of Edges to be rounded.
NumberOfVertices
Specifies the number of vertices to which varying radius values are to be applied.
VertexArray
Contains the vertices to which varying radius values are to be applied.
VertexRadiusArray
Specifies the radius values to be applied to the vertices in the VertexArray.
RollAcrossTangentEdges
Specifies whether or not the round should roll smoothly across tangent edges it encounters.
RollOrCapAcrossSharpEdges
Specifies whether or not the round should roll along and notch any sharp edges it encounters.
RollAlongBlendEdges
Specifies whether the round should be forced to cliff or to keep the shape of the original edge.
ApplyVertexBlends
See Also

Rounds Collection  | Rounds Members